/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CSqueakGrenade"
			{
				"Offsets"
				{
					"m_flDie"
					{
						"type" "float"
						"windows" "1576"
						"linux" "1596"
					}

					"m_vecTarget"
					{
						"type" "vector"
						"windows" "1580"
						"linux" "1600"
					}

					"m_flNextHunt"
					{
						"type" "float"
						"windows" "1592"
						"linux" "1612"
					}

					"m_flNextHit"
					{
						"type" "float"
						"windows" "1596"
						"linux" "1616"
					}

					"m_posPrev"
					{
						"type" "vector"
						"windows" "1600"
						"linux" "1620"
					}

					"m_fPlayerWeapon"
					{
						"type" "character"
						"windows" "1612"
						"linux" "1632"
					}

					"m_hOwner"
					{
						"type" "structure"
						"windows" "1616"
						"linux" "1636"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseAnimating
//		CBaseDelay
//			CBaseEntity
//				CBaseMonster
//					CBaseToggle
//						CGrenade
//							CSqueakGrenade
//
